Indie · November 6, 2015
Mini Metro (2015)
In Mini Metro, you take on the task of designing the subway layout for a rapidly expanding city. Your city starts with three stations. Draw routes between these stations to connect them with subway lines. Commuters travel along your lines to get around the city as fast as they can. Each station can only hold a handful of waiting commuters so your subway network will need to be well-designed to avoid delays. The city is growing. More stations are opening, and commuters are appearing faster. The demands on your network are ever-increasing. You'll be constantly redesigning your lines to maximise efficiency. The new assets you earn every week will help immensely — as long as they're used wisely. Eventually your network will fail. Stations will open too quickly. Commuters will crowd the platforms. How long the city keeps moving is up to you. Key Features Compelling, constructive, hectic, relaxed gameplay. If that makes sense. It doesn't though, aye? You just gotta play it. Three game modes: Normal for quick scored games, Endless for stress-free sandbox play, and Extreme for the ultimate challenge. Build your metro exactly how you want to with the all-new Creative mode. Over two dozen real-world cities! Design subways for London, Paris, New York City, Osaka, Saint Petersburg, São Paulo, Istanbul, Auckland and many more! Each has a unique colour theme, set of obstacles, and pace. Random city growth, so each game plays out differently. A strategy that proved successful last game may not help you in the next. Each game's map is a work of art, built by you in the classic abstract subway style of Harry Beck. If you think it's a keeper, save it, tweet it, show it off, or make it your desktop background! Responsive soundtrack created by your metro system, engineered by Disasterpeace. Colorblind and night modes. Trains! Did we mention them yet? Vast library of player-created maps for you to explore in Steam Workshop! 'Mini Metro’s clean, stylish interface encourages me over and over again to make the trains run on time, and there’s a deeper amount of strategy to growing a sprawling metro system than meets the eye. I wasn’t just hypnotized by the rhythmic movement of trains from station to station, I was completely absorbed in making them perfect.' - IGN
Indie releases from 2015
32 Indie titles launched in 2015 — top 6 by review volume.
Peer Indie titles
Comparable titles in the same genre and review-volume band — ranked by Steam positive percentage.
Position in Indie
| Metric | This title | Genre position |
|---|---|---|
| Review volume | 15.7k Steam reviews | Top 18% in Indie |
| Positive rating | 96% positive | Genre average: 87% — this title sits in top 16% |
| Metacritic | 77/100 | Genre average 77 — top 53% of Indie titles |
| Concurrent peak | 119 players | Top 32% in Indie by live player count |
| Engagement hours | 7 h average | Top 71% for session depth among Indie |
Community Tag Signals
Tag weights reflect how many Steam users voted each descriptor — larger pills = stronger consensus.
- Strategy · 417
- Puzzle · 340
- Minimalist · 335
- Simulation · 313
- Trains · 296
- Indie · 279
- Singleplayer · 249
- Casual · 247
- Management · 222
- Relaxing · 168
- 2D · 168
- Transportation · 130
- Building · 101
- Touch-Friendly · 97
- Mouse only · 97
Reception Metrics
Steam community
96%Overwhelmingly Positive · 15.7k reviews
15.0k positive · 627 negative
Metacritic
77/100 critic aggregate
Metacritic user score
8.4/10
Curator recommendations
12.3k
Peak concurrent players
119
Localization Coverage
Interface / Subtitles (12)
- English
- French
- Italian
- German
- Spanish - Spain
- Czech
- Dutch
- Finnish
- Greek
- Japanese
- Norwegian
- Polish
Features & Capabilities
Community
- Steam Achievements
- Steam Trading Cards
- Steam Workshop
- Steam Cloud
- Steam Leaderboards
- Remote Play on Phone
- Remote Play on Tablet
Other
- Single-player
- Family Sharing
Press Quotes
“Mini Metro makes mass transportation sublime” 83 – Kill Screen “Très bon” 8 – Gamekult “It's so satisfying that the moment one game ends ... you'll immediately want to start again” Boing Boing
Engagement Profile
All-time avg
7h
short (5–15 hours)
Median
3h
Typical completion time
2-week avg
2h
Current engagement
Achievements
73
Steam unlocks available
Release & Availability
| Release date | Nov 6, 2015 |
|---|---|
| Developer | Dinosaur Polo Club |
| Base price | $4.99 -50% |
| Platforms | Windows, macOS, Linux |
| Estimated owners | 1M–10M |
| External links | Official site · Metacritic page · Support · [email protected] |
Editions & Packages
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